Monday, 27 July 2015

Arnold Lighting

First post in quite a while, apologies for the long break. Just wanted to put up some renders of a fruitbowl, which was part of lighting course in Arnold for Maya with tutor John Huikku, really cool dude who's worked at Disney and Weta and now at Brown Bag Films. The model was based on the fruitbowl challenge at 3Drender.com but I adjusted the modelling on most of the fruit and created new UV's and textures (diff, bump, spec) for all fruits except the apple, that's Kevin O Brien's.
Anyway, arnold is awesome, so straightforward as a rendering tool, nothing overly fancy. You can get advanced like any other renderer, but it's very easy to get to grips with, especially the shaders and creates fairly stunning results.

Here's a few renders along with a GIF to show some wip shader adjustment as I went.





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